# `=this.file.name`
`=this.link`
We frequently use other forms of storytelling (books, movies, etc.) when talking about RPGs; they provide excellent examples of tropes & characters.
However, there's an inherent trap in dong this: all these storytelling mediums are linear, where there's one path from start to finish.
In RPGs this is not the case, as the PCs have many *many* different directions they can go, ways the can accomplish goals, etc.
Don't let that pre-determinism [[Alexandrian--The-Railroading-Manifesto|leak into your RPGs]].
## Related
- Directly referenced in video:
- [[Alexandrian--Principles-of-RPG-Villany]]
- [[Alexandrian--Surprising-Scenario-Hooks]]
- [[Alexandrian--Running-The-Sandbox]]
- [Film Reroll](https://www.filmreroll.com/)%% [[Pocast--Film-Reroll]] %% is an actual-play podcast where the group plays through movies, but things tend to go in very different directions than the movie the session was based on. [^Source]
[^Source]: Source: `@username824`s comment on `=elink(this.link, "the video")`.