# [[Test Combat 2023-09-20]] This test is to try out the combat system that's been designed for the #OMG_YASP group. ## Roll Table ![[The Expedition - Tables Index#Table 12 - Alt. Fate Stones|clean]] ## Turn Order The order of the combat goes by Speed attribute with highest speed goes first. Those with higher speed has special actions against lower speed with Intercept and Parry. Players will always go first before the adversaries in the same Speed and Players can decide the order among the same Speed. ## Marks [Name suggestion needed] Marks is a resource a player character can use in an encounter to alter the outcome of the role or enables special actions. At the start of an encounter, every player character starts with 3 Marks and can gain whenever they roll a matching roll with a d8. A player character gain 1 Mark on a single d6 match and 3 when both d6s match. ![[The Expedition - Game Mechanics List 2023-09-18#Combat Phases|clean]] ## Available Actions - Strike [melee/ranged, ⚪]. - Use Accessory [⚪]. - Drink Potion [▶]. - Weave [⚪or ⚪⚪]. - Binding [⚪]. - Pray [⚪or ⚪⚪]. - Parry [⚪]. - Intercept [⚪]. - Move [⚪or ⚪⚪]. You can move squares up to your Speed. If you spend ⚪⚪, you can move 1 more square. - Respite [⚪ or ⚪⚪]. regain Stamina[1] or Stamina[1d4] if ⚪⚪ is used. ![[The Expedition - Game Mechanics List 2023-09-18#Health|clean]] ![[The Expedition - Game Mechanics List 2023-09-18#Stamina|clean]] ![[The Expedition - Game Mechanics List 2023-09-18#Morale|clean]] ## Weapons and Abilities Weapons and Abilities have its range type, Melee / Ranged followed by its range in hard brackets, damage type and its special attribute. >[!example] >Long Blade is a Melee[1], Slashing[1d4] and Parry.