# Zeni's Mystery Potion > [!infobox|show-title no-icon]- Item Info > ###### Zeni's Mystery Potion | | | | --------- | ------ | | Type | consumable | | Rarity | Uncommon | | Weight | 0.1 lb | | Cost |250 gp | ## _Description_ [[Zeni]] the apprentice alchemist was trying to strike her own potion by mixing several existing potions and adding ingredients adventurer harvest from monsters they slay. The result is a potion with tar like ichor with unstable magic ## Effect(s) Roll a d12 to determine the effect of the potion when you drink it as an action (or depending on the homebrew setting). | Roll | Flavour | Effect | |:---- | --- |:---------------------------------------------------------------------------------------- | | 1 | Zesty Tangerine | You turn into an **air elemental** of your size for 1 minute. | | 2 |Sweet Cinnamon | You turn into a **fire elemental** of your size for 1 minute. | | 3 |Cantaloupe | You turn into a **water elemental** of your size for 1 minute. | | 4 |Root Beer | You turn into an **earth elemental** of your size for 1 minute. | | 5 |Bubblegum | You grow in size as if you are under the effects of Enlarge/Reduce spell for 1 minute. | | 6 |Sour Lemon | You shrink in size as if you are under the effects of Enlarge/Reduce spell for 1 minute. | | 7 |Cough Syrup| You become **slowed** as if under the effects of Slowed spell for 1 minute. | | 8 |Coffee| You become **hastened** as if under the effects of Haste spell for 1 minute. | | 9 |Chilly Pepper| You gain **Blink** spell effect to an unoccupied space up to 30ft. | | 10 |Salted Caramel| You become **Incorporeal** for 1 minute. | | 11 |Banana| You become **Invisible** as if under the effects of Greater Invisible spell for 1 minute. | | 12 |Blueberry| You regain 8d4+8 Hit Points | ## Helping Zeni Craft her Mystery Potion She is always looking for her secret ingredient to make her potions and she will give you a discount for her mystery potions. ###### Ingredient Harvest DC and Discount | CR Range | Discount | Harvest DC | | ----------- | -------- | ---------- | | <5 | 20% | 10 | | >5 and <10 | 40% | 15 | | >10 and <15 | 60% | 20 | | >15 | 80% | 25 | ^harvestdc When you beat the DC, roll a 1d4 ingredients per 5 you beat. >[!example]- >The party killed a Displacer Beast (CR3) and rolled a Arcana Check 17 and harvested 5 (2d4) ingredients. ###### Skills Per Creature Type | Creature Type | Skills | | ------------- | -------- | | Beast | Survival | | Humanoid | Medicine | | Monstrosity | Arcana | | Plant | Nature | | Undead | Religion | ## Status Descriptions These are quick reference on the effects you gain from drinking the potion: - Air Elemental. fly speed equal to movement speed, Immunity to Lightning damage, - Fire Elemental, Immunity to Fire damage, melee attacks can ignite unattended objects and the target. Ignited object and creature takes 1d4 fire damage at the start of their turn and can take an action to douse the flame. - Water Elemental. Swim speed equal to movement speed, Immunity to Cold damage, - Earth Elemental. Immunity to Acid damage, +2 AC, Meld to Stone spell effect. - Slowed. -2 AC, Dexterity saving throws, cannot use Reactions. Can only take Bonus or Action and cannot multi-attack. When casting a spell, roll a d20 and above 11, it takes 2 actions (2 turns) to complete the spell, if unable to, the spell is wasted. - Hastened. +2 AC, Adv on Dexterity saving throws, gains additional action; Attack (one weapon attack only), Dash, Disengage, Hide or Use an Object. - Incorporeal. Damage resistance (Acid, Fire, Lightning, Thunder, non-magical Physical) Damage Vulnerability (Force) Can move through other creatures and objects as if they were difficult terrain. you take 1d10 force damage if you end your turn inside an object.