# [[World - Planes]]
## Heartland (Bapta'Sha)
Primordial god's playground so to speak, the four elemental gods shaped the world and the god of light and darkness blessed the world with day and night granting life to thrive.
This is where the most of the story is set in, where all mortals live in. There are place where connection to the Dream Forest and Astral Sea is thin called veil.
## Dream Forest (Vapna'Taab)
This is where earth and water elementals live in created by [[World - Deities#Ahm of Darkness|Ahm of Darkness]]. It is a place of dreams where darkness conjures one's imagination. [[World - Deities#Jur of Earth|Jur of Earth]] and [[World - Deities#Shu of Water|Shu of Water]].
The time passes at irregular pace but the basic rule of thumb is it flows about ten times faster than the Heartland's. This is also place where all the spirits belong to.
## Astral Sea (Kastra'Hae)
This is where fire and air elemental live in created by [[World - Deities#Vith of Light|Vith of Light]]. It is a place where mortal soul is born from and where they return to when they die in the Heartland. It is also where all the stars and constellations. [[World - Deities#Fir of Fire|Fir of Fire]] and [[World - Deities#Shu of Water|Shu of Water]]
The time flows differently in Astral Sea and depending on how much time you spend in the Astral Sea one can spend a year and return to Heartland only mere minutes passed or decades have passed.